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Victoria 2 ideology
Victoria 2 ideology













Moreover, existing rebels and their demands were changed to accommodate new reforms. PDM incorporates several new rebel types, including militant socialists, and changes the localization for several existing rebel types. No specific gameplay mechanic exists at the moment for Separatists, their main role will be to vote against any proposed reform, making the Upper House more difficult to work with, leading to lower militancy reduction from ideology. Numerous other political ideologies have been discussed and/or implemented, including Nationalists, who represent a sort of non-radical fascism, and Separatists, minority or accepted cultures with voting rights with their sights set locally rather than nationly, who wish independence for their region. This new introduction was meant to increase upper house turnover and reform speed in light of new introductions to the reform system outlined above. PDM introduces several new political ideologies in the upper house, most notably Social Liberals, who support both social and political reforms 75%. Each step expands bureaucraty and requires 0.5% more bureaucrats.

victoria 2 ideology

Each level grants a larger prestige bonus at cost. More liberal reforms grant increasing research modifiers at admin efficiency costs these modifiers do not directly change educational efficiency because they can't.Īrts Endowment, the final social reform, has five options: No Endowment, Small Endowment, Medium Endowment, Large Endowment, and Massive Endowment. Child Labor replaced Abortion Rights in IOOA at PDM's suggestion.Įducation, the third social reform, replaces IOOA's Gun Control and has three options: Elite Only, Religious Education, and Public Education. More liberal reforms give bonuses to population growth but negative modifiers to factory output, more reactionary reforms do the opposite. Each step expands bureaucraty and requires 0.5% more bureaucrats.Ĭhild Labor, the second social reform, has three options: Legal, Restricted, and Illegal. Prior to the introduction of this reform, PDM used the "smog" invention and others to model pollution's progression. More liberal reforms increase factory costs but also increase population growth. Pollution, the first social reform, has five options: No Controls, Few Standards, Some Standards, Good Standards, and Strict Standards. Naselus had originally wished for these options to govern voting rights however, this proved to be impossible to do despite several efforts. (This differs from the IOOA original Oppression, Jim Crow, De Facto, and Protected.) More liberal options increase assimilation rate and decrease minority pop militancy and consciousness. Minorities, the third and final political reform in the group, has three options: Oppression, Limited Minority Rights, and Protected. In No Draft, this negative mobilization modifier is very large and makes it likely that the nation will have no mobilization whatsoever. More reactionary reforms give larger mobilization sizes but negative modifiers to research, while the more liberal reforms give negative mobilization sizes but positive modifiers to research. Note that in immigration in particular, not all effects of the reforms appear in the tooltip.Ĭonscription, a five-option reform, gives the options Mandatory Service, Four Year Draft, Two Year Draft, One Year Draft, and No Draft after the style of Hearts of Iron. Naturalization gives assimilation modifiers. Open Immigration gives a general positive modifier to immigration chance. Quota Immigration makes more "desirable" pops, like those with high literacy or of primary culture type, more likely to immigrate. (This differs from the original IOOA Nobody Gets Out, Quota Immigration, Culture Immigration, Wealth Immigration, and Open Immigration.) Nobody Gets Out effectively prevents all emigration by giving massive negative modifiers to emigration chance. Immigration is a four-option reform in PDM with the options: Nobody Gets Out, Quota Immigration, Open Immigration, and Naturalization. PDM changes the original IOOA "Gun Control" reform to an "Education" reform and reduces Immigration from five options to four and Minorities from four options to three.

Victoria 2 ideology mod#

PDM incorporates a modified version of ThunderHawk3's Issues Of Our Age mod (IOOA), which introduces seven new reforms, three political reforms (Immigration, Conscription, and Minorities), and four social reforms (Pollution, Child Labor, Education, Arts Endowment).

victoria 2 ideology

PDM also features numerous cosmetic changes to the politics screen. Politics in PDM is vastly different from that in vanilla, as it incorporates several new changes in reforms that can be enacted, what those reforms do, new political ideologies that can be held in the upper house, as well as new rebellions and rebel types. 6 Politics Advice from Experienced Players.













Victoria 2 ideology